About Me
Summary
3D Artist specializing in modeling/sculpting and texturing. Also a Game Designer working in Unity for prototyping, UI/UX, and gameplay polish.
Experience
Game Designer
Wojood Studio - Reineh, IL
VR Minesweeper
Themed VR puzzle game (forest, space, desert)
- Led the full creative direction of the game, including concept art, 3D modeling, and environment design
- Designed and implemented all UI/UX systems and visual feedback loops in Unity
- Developed gameplay mechanics and collaborated with the team on core game systems
- Managed the entire art pipeline and ensured visual consistency across all themes
- Oversaw the production process, coordinating between art and development teams
Freelance Game Designer & Artist
GyroWars
FlipWalker
Checkmate Gambit
Ghost of Olympus (2D & 3D demos)
Golden Axe Remake
Art Instructor (Middle School)
Led short courses in realistic drawing, anatomy, and digital art
Game Art & Development Program Instructor
Designer & Lead Instructor
Approved by the Israeli Ministry of Education
Teaching Unity, 2D/3D game art, and systems to high school students
Software & Tools
- Unity
- 3ds Max
- Maya
- Substance Painter
- Procreate
- ZBrush
- Nomad Sculpt
Education
IAC
Tel-Aviv | Game Development and Design
Languages
Arabic
English
Hebrew