About Me

Rama Habiballah

3D Artist

Ein Mahel, IL | ramahbiballah@gmail.com

Summary

3D Artist specializing in modeling/sculpting and texturing. Also a Game Designer working in Unity for prototyping, UI/UX, and gameplay polish.

Experience

Game Designer

Wojood Studio - Reineh, IL

VR Minesweeper

Themed VR puzzle game (forest, space, desert)

  • Led the full creative direction of the game, including concept art, 3D modeling, and environment design
  • Designed and implemented all UI/UX systems and visual feedback loops in Unity
  • Developed gameplay mechanics and collaborated with the team on core game systems
  • Managed the entire art pipeline and ensured visual consistency across all themes
  • Oversaw the production process, coordinating between art and development teams

Freelance Game Designer & Artist

GyroWars
FlipWalker
Checkmate Gambit
Ghost of Olympus (2D & 3D demos)
Golden Axe Remake

Art Instructor (Middle School)

Led short courses in realistic drawing, anatomy, and digital art

Game Art & Development Program Instructor

Designer & Lead Instructor

Approved by the Israeli Ministry of Education

Teaching Unity, 2D/3D game art, and systems to high school students

Software & Tools

  • Unity
  • 3ds Max
  • Maya
  • Substance Painter
  • Procreate
  • ZBrush
  • Nomad Sculpt

Education

IAC

Tel-Aviv | Game Development and Design

Languages

Arabic
English
Hebrew